Sunday, 6 October 2013

Go Read A Book


Biped Project


Marquette









Maya


Final concept


Development


Our task with this assignment was to go through a CG pipeline from development of a character, then building it in Maya from scratch and finally finishing it in a  sculpting program named mudbox. We made it as a clay marquette along the way to get a better sense of trnasferring something from 2D to 3D.